What is Gamification? The online Oxford Dictionary defines gamification as: “The application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.” – (2017) This means that gamification is the… Continue reading Gamification

Paperwork and Legislation in Games Design

There are many pieces of paperwork and legislation designed to protect people, concepts, and products in the gaming industry. Non-Disclosure Agreements (NDA): An NDA is a kind of contract that prevents the signer from speaking about certain things. Usually, this would pertain to elements of an unreleased game, as the company does not want facts about the… Continue reading Paperwork and Legislation in Games Design

Sandbox Survival Game – Mechanics

List of Mechanics for Survival Game: Achievements: My game will have achievements in, that players will gain by completing certain tasks, or performing certain feats in the game. I believe that achievements will increase the longevity of the game, by providing targets for the player to hit, if they are lacking for direction. Appointment Dynamics: I… Continue reading Sandbox Survival Game – Mechanics

Console Game Analysis

Street fighter IV – XBOX 360 The first game I played was Street Fighter IV on the XBOX 360. It is a 2-player fighting game, where players battle each other to deplete their opponent’s health and therefore win the match. Due to the fact that the game is entirely based on competition and battle, it… Continue reading Console Game Analysis

Browser Game Analysis

N – The Way of the Ninja N is a 2D platforming game made by Metanet software. The player plays as a ninja who must make his way to the end of each level, whilst avoiding being hit by any of the hazards and obstacles that appear in each environment, as well as collecting as… Continue reading Browser Game Analysis

Marshall McLuhan, Video Games, and The Secret Life of Walter Mitty

This essay talks about video games in the context of Marshall McLuhan’s thought of seeing all kinds of media as extensions of ourselves. It talks about how video games are an extension of our imagination, just as wheels are extensions of our legs. One of the main goals of modern video games is immersion. The… Continue reading Marshall McLuhan, Video Games, and The Secret Life of Walter Mitty