Sandbox Survival Game – Mechanics

List of Mechanics for Survival Game: Achievements: My game will have achievements in, that players will gain by completing certain tasks, or performing certain feats in the game. I believe that achievements will increase the longevity of the game, by providing targets for the player to hit, if they are lacking for direction. Appointment Dynamics: I… Continue reading Sandbox Survival Game – Mechanics

Designing a Casual Game

As our first full games design project, we were instructed to come up with three ideas for casual games, based on the research that we did on casual games. We had to come up with an idea for each of these categories: – 10 – 14 (With possible IP tie-in) – 14+ (Girls) – 35+… Continue reading Designing a Casual Game