Treasure Island: Inventory Research

The Gameplay Goal In my Treasure Island game, I would like the player to have as much control as possible over their character and their equipment in order to allow the player to play the game in the way that they would like. For example, whilst the main character will have a default appearance and… Continue reading Treasure Island: Inventory Research

Treasure Island: Other RPG Research

The Quest According to the brief for this project, I have to create an RPG based on the children’s book “Treasure island”. The main theme of the book is pirates and treasure hunting. So, whilst I don’t want to follow the original plotline of the book (as the linear plot of the book doesn’t allow… Continue reading Treasure Island: Other RPG Research