Games Technology, but not for Gaming

Advances in technology have recently allowed for the development and release of a swathe of Virtual Reality headsets, including the Oculus Rift, and HTC Vive. However, the video game industry is not the only industry to use the same technologies. Remotely Controlled Vehicles Manufacturers of large industrial vehicles and machines have been plagued by a reduction in the price… Continue reading Games Technology, but not for Gaming

Games Technology in Public Spaces 1

Hull City of Culture Display – Made in Hull – The Deep This video shows a small section of one of the Made in Hull displays that happened between the 1st and 7th of January 2017. This display shows the changing levels of migration and immigration that have happened through the port of Hull throughout… Continue reading Games Technology in Public Spaces 1

Interactivity in Public Spaces 1, The Deep

What is an Interactive Exhibit, and why are they Useful? An exhibit is generally a display of information in a public space (commonly a museum or art gallery). Interactive exhibits have elements where the user can affect what is happening in the exhibit. This could be as simple as moving a lever to make something happen, to… Continue reading Interactivity in Public Spaces 1, The Deep

Paperwork and Legislation in Games Design

There are many pieces of paperwork and legislation designed to protect people, concepts, and products in the gaming industry. Non-Disclosure Agreements (NDA): An NDA is a kind of contract that prevents the signer from speaking about certain things. Usually, this would pertain to elements of an unreleased game, as the company does not want facts about the… Continue reading Paperwork and Legislation in Games Design

HTC Vive and Google Tilt Brush

The University has recently acquired several VR headsets for us, giving us the opportunity to develop games and other digital products for them. One of those headsets acquired is a HTC Vive. http://arstechnica.com/gaming/2016/10/best-vr-headset-2016-psvr-rift-vive/ The HTC Vive system comprises of the headset itself, two sensors, and two handheld tools, one for each of the player’s hands.… Continue reading HTC Vive and Google Tilt Brush